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swackSoft Workshop: 3d department

Discover Resin Slingers & 3D Dynamos of the Glyos Family.
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mushbuh
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swackSoft Workshop: 3d department

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#1 Postby mushbuh » Thu Oct 01, 2015 1:27 am

Hello, I am a game developer/3d artist working on a 3d modeled, 3d printed then resin cast glyos figure. This thread will serve as a place for me to update my progress on the figure/physical 3d projects.

articulated glyos figure, "wonder witch"
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rotation of the current model, currently reworking the body to have a seperate chest and pelvis with overalls and puffy pants

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testing out some parts

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fun render

small resin minifigure companion, "eggler"
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eggler prototypes, molded and cast by truecast studio

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egglers and stickers

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rendering of caretaker with egglers
mailing list/ game website www.burritogalaxy.com
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Re: swackSoft Workshop: 3d department

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#2 Postby Dwellington » Tue Oct 06, 2015 2:10 am

Oh, man, I love the caretaker!

Still really excited about these!
Sometimes I Tweet and sometimes I Tumbl. I don't think that last one's a word.

I also write and draw Homebound, a fantasy webcomic. Check it out!

:tb-viy:
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Re: swackSoft Workshop: 3d department

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#3 Postby mushbuh » Thu Oct 08, 2015 12:16 am

ah thank you
edit

finished a full prototype, going to send some to my friends for feedback
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Re: swackSoft Workshop: 3d department

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#4 Postby mushbuh » Sun Oct 11, 2015 1:41 am

hey I made a new head, getting close to ordering HQ printers of all the parts : )

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#5 Postby Sethl » Sun Oct 11, 2015 8:28 pm

Intriguing!
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#6 Postby mushbuh » Sun Oct 11, 2015 8:41 pm

thanks!

I'm making a handful of these guys now, if anyone would like one of these prototypes feel free to message me.

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New shoulders! they look like ice cream :)
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Re: swackSoft Workshop: 3d department

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#7 Postby Nemo » Mon Oct 12, 2015 2:38 am

These look fantastic. I am very excited to see where they go! (Please say production, someday! But I'll be happy in the meantime to get a 3d printed or resin one.) :gobonhat:
http://www.nemosfactory.com
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#8 Postby mushbuh » Mon Oct 12, 2015 12:40 pm

Nemo wrote:These look fantastic. I am very excited to see where they go! (Please say production, someday! But I'll be happy in the meantime to get a 3d printed or resin one.) :gobonhat:

ahh that means so much to me from you dude! My goal right now is to make enough of these to send them out to interested people (around 15-20 of them), get feedback and improve on the design. Im using PLA plastic, so these guys are really really stiff. You can pose them fine but the vibration of moving and arm can sometimes make the other one pop out, so PLA printed ones won't be the final choice. I'm considering upgrading my printer so I can use ABS plastic, which will then mean i can acetone them into smooth looking shiny shapes.

So the current idea is sent prototypes > get feedback > change the model based on feedback > order HQ prints of each part to cast in resin

Production would be cool too! But $$$$$$!! We'll see how it goes!
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Re: swackSoft Workshop: 3d department

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#9 Postby Nezumiiro » Tue Oct 13, 2015 12:33 am

You need to send me one of those noggins ASAP! LOL, I wanna paint one so bad! :mrgreen: :!: :mrgreen: :!:
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#10 Postby mushbuh » Tue Oct 13, 2015 12:23 pm

Nezumiiro wrote:You need to send me one of those noggins ASAP! LOL, I wanna paint one so bad! :mrgreen: :!: :mrgreen: :!:

for sure, feel free to message me your info and Ill get one out to you soon
They arent as detailed as I would like because of my printer, but soon ill order HQ prints from shapeways

Also, I have a newsletter for my game/toys/stickers. It's mainly focused on my game but from time to time we have giveaways and I post updates on my figure there as well. The emails come once a month, If you are interested you can sign up on www.burritogalaxy.com
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#11 Postby mushbuh » Tue Oct 13, 2015 4:57 pm

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3d render of all parts


also...
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I just got in my av robot! It's great!!
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#12 Postby mushbuh » Thu Oct 15, 2015 5:14 pm

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got in some hq prints of parts, they turned out nice !

toying with the idea of making them come in capsules
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Re: swackSoft Workshop: 3d department

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#13 Postby kranix » Thu Oct 15, 2015 7:29 pm

mushbuh wrote:toying with the idea of making them come in capsules
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Get a socket on the bottom of that thing (for a pelvis piece to plug into) so it can turn into some kind of big walking suit, and it'll be even more wonderful.

This whole project is nothing short of adorable. Keep up the great work, mush!
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#14 Postby mushbuh » Fri Oct 16, 2015 9:01 pm

thanks kranix :) ill try that!

Thinkin about weapons for this right now..
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Re: swackSoft Workshop: 3d department

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#15 Postby Dwellington » Sat Oct 17, 2015 2:57 pm

So my copy of the prototype came in! Very cute and a great size in-hand; taller and beefier than the average Traveler, which I appreciate.

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I am a little concerned about her legs. She seems a little wobbly when standing and falls over a lot, but I'm hoping that's just the nature of 3D printed pieces and how they fit together. The pegs are super fussy in this material, so that could be it.

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They work fine in production plastic pieces. I'm kind of in love with these robot arms. The face is also really hard to make out in this yellow, but I think the design translates pretty well in 3D.

I'm really digging the figure, and I'll be first in line to throw down on a final, man!
Sometimes I Tweet and sometimes I Tumbl. I don't think that last one's a word.

I also write and draw Homebound, a fantasy webcomic. Check it out!

:tb-viy:
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#16 Postby mushbuh » Sat Oct 17, 2015 3:07 pm

Thank you very much for the comments and the feedback!

The issue with the balance is actually the feet- longer flat 3d printed pieces tend to curve a bit at the bottom, combined with the low friction of this plastic its kind of a strange balancing act! I tried to sand them a bit before I mailed them out but I guess it didn't help too much... Since my printer uses PLA plastic, I dont use a heated print bed to keep it perfectly flat- I actually have a pair of these boots professionally print, and its much easier to balance the figure while its wearing them!
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Im really glad you like the arms! I actually noticed after getting my AV robot in that they match well with the hips on that figure, they both have a flathead screw in them!!

Thank you so much again!!
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#17 Postby kabuki fish » Mon Oct 19, 2015 11:56 pm

awww yeah
thanks for the extra heads
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i really like blobby head :gobon:
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also the eggler & stickers are awesome
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#18 Postby mushbuh » Tue Oct 20, 2015 12:09 am

im glad you like them! thanks for the photos
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#19 Postby Mutt12 » Thu Oct 22, 2015 1:36 am

Good gravy, I LOVE these designs! I hope to see these in production some day!
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#20 Postby THEGODBEAST » Fri Oct 23, 2015 9:47 am

Super kewl gifts (3D print, stickers, & sketch) I got in the mail yesterday!!!

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#21 Postby mushbuh » Fri Oct 23, 2015 11:18 pm

yoo glad it made it safely, thanks for the pic!

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#22 Postby mushbuh » Mon Oct 26, 2015 9:42 pm

weapon/slime head redesign
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The head can come off the handle (the handle works like the skeleden axe handle) and be used seperately. The handle can then become a peg leg.
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#23 Postby Nemo » Mon Oct 26, 2015 9:56 pm

Ooh! I like the spooky eye on the back a lot, and that's a great double use of a weapon/head.
http://www.nemosfactory.com
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#24 Postby Mutt12 » Mon Oct 26, 2015 10:18 pm

Awesome ;_;
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#25 Postby mushbuh » Mon Oct 26, 2015 10:54 pm

Nemo wrote:Ooh! I like the spooky eye on the back a lot, and that's a great double use of a weapon/head.

thanks dude, i love eyes like that, i was considering putting one on the chest of the figure where the star is ( i might still...)
btw did your figure make it in the mail safely?
Mutt12 wrote:Awesome ;_;

thank you ; u ; I need to print this soon to see how it looks, im out of filament though! I ordered some glow in the dark kind..

also my order of gachapon capsules came in, a full figure fits inside if you take it apart, so i might use them for shipping
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oh also ive been making transparent purple glitter egglers with melon scent
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